Welcome
Welcome to <strong>Order of Honor</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!

Combat Art ordering.

Combat Art ordering.

Postby Gaylon on Tue Oct 28, 2008 6:46 pm

I recently did some parsing trying to optimize the order in which I use my various taunts and damage arts...

For both tanking single mobs and multiples...

I thought it might be useful for some...and I am hoping to here what others are doing.


Keep in mind that at 77 I still do not have the final upgrades to several abilities and CAs..and of the ones I have some are not AD3 or better.

This is the order I have come up with which has yielded me the best aggro and the best DPS.

For Tanking

After the pull..either body or bow...

-Impede as soon as I can
-Guard...although its an encounter taunt it still has a good range and no reason not to use it on singles.

At this point..for most fights...is where the rest of the group as started doing their stuff...

If Single MOB:
-Reinforcement...if its UP and I think I need it



If Multiple Mobs:
-Reinforcement...if its up (*note* I highly recommend all guards get AA to reduce reuse of Reinforcements)
-Slanderous Assault
-Siege (Blue AOE)
-Dragoon Spin (AGI line AA)


-Decimate...I like to start out with this because its nice DMG and it lowers mobs Def which helps subsequent attacks

the next two I like to use early because they are dots and small debuffs..

- Sever
- Merciless Charge
- Lore and Legend Mastery if its applicable.

the next ones are dependent on my current AA spec:

- Accelleration Strike (INT AA line)
- Executioners Strike (STR AA line)
- Mar (If I am lucky and chain this correctly after executioners strike..it can be a nice crit dmg hit)
- Lay Waste

At this point I have the remaining dmg arts ordered based the average parse DPS...this is where spending some doing some parsing helps in determining what order.

For the duration of the fight I usually rinse and repeat, using arts as they become available...only difference is when tanking multiples..as I rinse and repeat I am also cycling thru the targets.

With regards to our buffs...primarily the short duration ones...I tend to only use those when I need...or on a tough mob...I will pop them on incoming..casting buffs after the pull tend s to net a bit of extra aggro.

Also, I know alot of people prefer to only use Reinforcments when needed so as I start tanking harder stuff I might need to rethink my current use.
As it is..with the reuse AA...I almost always have reinforcments when I need it...so if I use it at the start so far its not been big deal.


When not tanking I just skip over any taunts or arts that have a threat component to them.

After hit 80 and start getting better gear and such..I am sure I will have to redo some things.


I am curious to see what other Guards are doing :)
Image
Gaylon
 
Posts: 5
Joined: Wed Aug 20, 2008 4:24 am

Return to Guardian

Who is online

Users browsing this forum: No registered users and 1 guest

cron